Smiter is a good char, but yu will loose many time to kill normal monsters. And there arenot many cheap wepons to this (the cheapest is stormlash flail, worth around Um rune). The zealer is a good build, but yu will need a nice wepon (one hand, with high dmg and crushing blow) to this. And the hmdin got nice dmg w/ low gear (duriel is easy w/ this char). If yure begining now (and w/ weak gear), In my opinion, The hammerdin is the best, because he got max vigor skill (yu will can to run fast, good too to do migic find) and yu will to find fast the boss and run away from danger. Vitality: Dump almost all your stat points in Vitality.If yu to want to make a strong and surviver char, there are 3 good pally guides to this:.Dexterity: Enough to have 75% block chance.Strength: Enough to wear desired items.Use other points only to fill prerequisites.Alternatives to Defiance and Redemption are Conviction and Salvation.Holy Fire, Holy Shock, Holy Freeze, Defiance, Redemption: Stack simultaneously. There are a few versions of Auradins, but the best one is the Omnidin Auradin, which merges well with other Paladin classes depending on your group's needs. These builds are best for Paladin players who don't like to take command in battle and just wish to deal damage without operating as a tank. Auradins are more passive Paladin builds that rely on dealing damage with offensive aura skills.
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